FGameplayDebuggerCategory::IsCategoryLocal

[ALL] check if category is local (present data)

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h

Include

#include "GameplayDebuggerCategory.h"

Syntax

bool IsCategoryLocal() const

Remarks

[ALL] check if category is local (present data)

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