Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h |
Include |
#include "GameplayDebuggerCategory.h" |
bool IsCategoryLocal() const
[ALL] check if category is local (present data)
Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategory.h |
Include |
#include "GameplayDebuggerCategory.h" |
bool IsCategoryLocal() const
[ALL] check if category is local (present data)