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Module |
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Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerExtension.h |
Include |
#include "GameplayDebuggerExtension.h" |
class FGameplayDebuggerExtension : public FGameplayDebuggerAddonBase
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~FGameplayDebuggerExtension() |
Name | Description | ||
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GetDescription() |
[LOCAL] description for gameplay debugger's header row, newline character is ignored |
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APlayerContr... |
GetPlayerController() |
Get player controller owning gameplay debugger tool |
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IsLocal() |
Check if extension is created for local player |
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OnActivated() |
[LOCAL] called when added to debugger tool or tool is activated |
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OnDeactivated() |
[LOCAL] called when removed from debugger tool or tool is deactivated |
Name | Description | ||
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OnGameplayDebuggerActivated() |
[ALL] called when gameplay debugger is activated |
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OnGameplayDebuggerDeactivated() |
[ALL] called when gameplay debugger is deactivated |