Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h |
Include |
#include "GameplayDebuggerTypes.h" |
Source |
/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerTypes.cpp |
static FGameplayDebuggerShape MakeSegment
(
const FVector & StartLocation,
const FVector & EndLocation,
const FColor & Color,
const FString & Description
)
A dynamically sizeable string.