Module |
|
Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerConfig.h |
Include |
#include "GameplayDebuggerConfig.h" |
Source |
/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerConfig.cpp |
void UpdateExtensionInputConfig
(
const FName ExtensionName,
const FName InputName,
FName & KeyName,
FGameplayDebuggerInputModifier & KeyModifier
)
Updates entry in Categories array and modifies input binding params