Module |
|
Header |
/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include |
#include "IHierarchicalLODUtilities.h" |
enum EClusterGenerationError
{
None = 0,
ValidActor = 1 << 1,
InvalidActor = 1 << 2,
ActorHiddenInGame = 1 << 3,
ExcludedActor = 1 << 4,
LODActor = 1 << 5,
ActorTooSmall = 1 << 6,
AlreadyClustered = 1 << 7,
ComponentHiddenInGame = 1 << 8,
MoveableComponent = 1 << 9,
ExcludedComponent = 1 << 10,
}
Name |
Description |
---|---|
None |
|
ValidActor |
|
InvalidActor |
|
ActorHiddenInGame |
|
ExcludedActor |
|
LODActor |
|
ActorTooSmall |
|
AlreadyClustered |
|
ComponentHiddenInGame |
|
MoveableComponent |
|
ExcludedComponent |