| IHierarchicalLODUtilities::ExtractStaticMeshComponentsFromLODActor()
|
Module |
|
Header |
/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include |
#include "IHierarchicalLODUtilities.h" |
void ExtractStaticMeshComponentsFromLODActor
(
AActor * Actor,
TArray< UStaticMeshComponent * > & InOutComponents
)
Recursively retrieves StaticMeshComponents from a LODActor and its child LODActors
Parameter |
Description |
---|---|
Actor |
LODActor instance |
InOutComponents |
Will hold the StaticMeshComponents |