ILauncherProfileManager::CreateUnmanagedDeviceGroup

Creates a new device group but does not add it to the internal tracking.

Windows
MacOS
Linux

References

Module

LauncherServices

Header

/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h

Include

#include "ILauncherProfileManager.h"

Syntax

ILauncherDeviceGroupRef CreateUnmanagedDeviceGroup()

Remarks

Creates a new device group but does not add it to the internal tracking.

Returns

The new device group created.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss