ILauncherProfileManager::GetProjectName

Gets the name of the Unreal project to use.

Windows
MacOS
Linux

References

Module

LauncherServices

Header

/Engine/Source/Developer/LauncherServices/Public/ILauncherProfileManager.h

Include

#include "ILauncherProfileManager.h"

Syntax

FString GetProjectName() const

Remarks

Gets the name of the Unreal project to use.

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