EPortableObjectFormat

Windows
MacOS
Linux

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/PortableObjectPipeline.h

Include

#include "PortableObjectPipeline.h"

Syntax

enum EPortableObjectFormat
{
    Unreal,
    Crowdin,
}

Values

Name

Description

Unreal

The PO file uses the Unreal format.

Crowdin

The PO file uses the Crowdin format.

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