FLocalizationCompilationSettings

Windows
MacOS
Linux

References

Module

Localization

Header

/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h

Include

#include "LocalizationTargetTypes.h"

Syntax

struct FLocalizationCompilationSettings

Variables

Name Description

Public variable

bool

 

SkipSourceCheck

Should we skip the source check when compiling translations? This will allow translations whose source no longer matches the active source to still be used by the game at runtime.

Public variable

bool

 

ValidateFormatPatterns

Should we validate that format patterns are valid for the culture being compiled (eg, detect invalid plural rules or broken syntax).

Public variable

bool

 

ValidateSafeWhitespace

Should we validate that text doesn't contain any unsafe whitespace (leading or trailing whitespace) that could get lost during the translation process.

Constructors

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