Module |
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Header |
/Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h |
Include |
#include "LocalizationTargetTypes.h" |
struct FLocalizationCompilationSettings
Name | Description | ||
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SkipSourceCheck |
Should we skip the source check when compiling translations? This will allow translations whose source no longer matches the active source to still be used by the game at runtime. |
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ValidateFormatPatterns |
Should we validate that format patterns are valid for the culture being compiled (eg, detect invalid plural rules or broken syntax). |
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ValidateSafeWhitespace |
Should we validate that text doesn't contain any unsafe whitespace (leading or trailing whitespace) that could get lost during the translation process. |
Name | Description | |
---|---|---|
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FLocalizationCompilationSettings() |