FSettingChangedEvent

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_OneParam< void, FName >

ULogVisualizerSessionSettings::FSettingChangedEvent

References

Module

LogVisualizer

Header

/Engine/Source/Developer/LogVisualizer/Public/LogVisualizerSessionSettings.h

Include

#include "LogVisualizerSessionSettings.h"

Syntax

class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss