Module |
|
Header |
/Engine/Source/Developer/MaterialBaking/Public/IMaterialBakingModule.h |
Include |
#include "IMaterialBakingModule.h" |
bool SetupMaterialBakeSettings
(
TArray< TWeakObjectPtr< UObject >> & OptionObjects,
int32 NumLODs
)
Promps a slate window to allow the user to populate specific material baking settings used while baking out materials