Module |
|
Header |
/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
Include |
#include "MaterialUtilities.h" |
FMaterialMergeData
(
UMaterialInterface * InMaterial,
const FMeshDescription * InMesh,
const FSkeletalMeshLODRenderData * InLODData,
int32 InMaterialIndex,
FBox2D InTexcoordBounds,
const TArray< FVector2D > & InTexCoords
)