FMaterialUtilities::CreateProxyMaterialAndTextures

Creates a proxy material and the required texture assets

Windows
MacOS
Linux

References

Module

MaterialUtilities

Header

/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h

Include

#include "MaterialUtilities.h"

Source

/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp

Syntax

static UMaterialInterface * CreateProxyMaterialAndTextures
(
    UPackage * OuterPackage,
    const FString & AssetName,
    const FBakeOutput & BakeOutput,
    const FMeshData & MeshData,
    const FMaterialData & MaterialData,
    UMaterialOptions * Options
)

Remarks

Creates a proxy material and the required texture assets

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