Module |
|
Header |
/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h |
Include |
#include "MaterialUtilities.h" |
Source |
/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp |
static UMaterialInterface * CreateProxyMaterialAndTextures
(
const FString & PackageName,
const FString & AssetName,
const FBakeOutput & BakeOutput,
const FMeshData & MeshData,
const FMaterialData & MaterialData,
UMaterialOptions * Options
)
Creates a proxy material and the required texture assets