FMaterialUtilities::DetermineMaterialImportance

Calculates an importance value for the given set of materials according to the texture sampler usage

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MacOS
Linux

References

Module

MaterialUtilities

Header

/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h

Include

#include "MaterialUtilities.h"

Source

/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp

Syntax

static void DetermineMaterialImportance
(
    const TArray< UMaterialInterface * > & InMaterials,
    TArray< float > & OutImportance
)

Remarks

Calculates an importance value for the given set of materials according to the texture sampler usage

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