FMaterialUtilities::ExportBaseColor

Creates bakes textures for a [ULandscapeComponent](API\Runtime\Landscape\ULandscapeComponent)

Windows
MacOS
Linux

References

Module

MaterialUtilities

Header

/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h

Include

#include "MaterialUtilities.h"

Source

/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp

Syntax

static bool ExportBaseColor
(
    ULandscapeComponent * LandscapeComponent,
    int32 TextureSize,
    TArray< FColor > & OutSamples
)

Remarks

Creates bakes textures for a ULandscapeComponent

Returns

Whether operation was successful

Parameters

Parameter

Description

LandscapeComponent

The component to bake textures for

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss