FMaterialUtilities::ExportMaterialUVDensities

Get the material texcoord scales applied on each textures

Windows
MacOS
Linux

References

Module

MaterialUtilities

Header

/Engine/Source/Developer/MaterialUtilities/Public/MaterialUtilities.h

Include

#include "MaterialUtilities.h"

Source

/Engine/Source/Developer/MaterialUtilities/Private/MaterialUtilities.cpp

Syntax

static bool ExportMaterialUVDensities
(
    UMaterialInterface * InMaterial,
    EMaterialQualityLevel::Type QualityLevel,
    ERHIFeatureLevel::Type FeatureLevel,
    FExportErrorManager & OutErrors
)

Remarks

Get the material texcoord scales applied on each textures

Returns

Whether operation was successful

Parameters

Parameter

Description

InMaterial

Target material

QualityLevel

Quality level used for the shader profiling.

FeatureLevel

Feature level used for the shader profiling.

OutErrors

Manager to log errors (removes duplicates and similar errors)

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