IMeshUtilities::BuildSkeletalAdjacencyIndexBuffer

Build adjacency information for the skeletal mesh used for tessellation.

Windows
MacOS
Linux

References

Module

MeshUtilities

Header

/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h

Include

#include "MeshUtilities.h"

Syntax

void BuildSkeletalAdjacencyIndexBuffer
(
    const TArray< struct FSoftSkinVertex > & VertexBuffer,
    const uint32 TexCoordCount,
    const TArray< uint32 > & Indices,
    TArray< uint32 > & OutPnAenIndices
)

Remarks

Build adjacency information for the skeletal mesh used for tessellation.

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