Module |
|
Header |
/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include |
#include "MeshUtilities.h" |
bool BuildStaticMesh
(
class FStaticMeshRenderData & OutRenderData,
UStaticMesh * StaticMesh,
const class FStaticMeshLODGroup & LODGroup
)
Builds a renderable static mesh using the provided source models and the LOD groups settings.
true if the renderable mesh was built successfully.