IMeshUtilities::CalcBoneVertInfos

Calculate the verts associated weighted to each bone of the skeleton.

Windows
MacOS
Linux

References

Module

MeshUtilities

Header

/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h

Include

#include "MeshUtilities.h"

Syntax

void CalcBoneVertInfos
(
    USkeletalMesh * SkeletalMesh,
    TArray< FBoneVertInfo > & Infos,
    bool bOnlyDominant
)

Remarks

Calculate the verts associated weighted to each bone of the skeleton. The vertices returned are in the local space of the bone.

Parameters

Parameter

Description

SkeletalMesh

The target skeletal mesh.

Infos

The output array of vertices associated with each bone.

bOnlyDominant

Controls whether a vertex is added to the info for a bone if it is most controlled by that bone, or if that bone has ANY influence on that vert.

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