Module |
|
Header |
/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include |
#include "MeshUtilities.h" |
void CalcBoneVertInfos
(
USkeletalMesh * SkeletalMesh,
TArray< FBoneVertInfo > & Infos,
bool bOnlyDominant
)
Calculate the verts associated weighted to each bone of the skeleton. The vertices returned are in the local space of the bone.
Parameter |
Description |
---|---|
SkeletalMesh |
The target skeletal mesh. |
Infos |
The output array of vertices associated with each bone. |
bOnlyDominant |
Controls whether a vertex is added to the info for a bone if it is most controlled by that bone, or if that bone has ANY influence on that vert. |