IMeshUtilities::CalculateTextureCoordinateBoundsForSkeletalMesh

Calculates UV coordinates bounds for the given Skeletal Mesh

Windows
MacOS
Linux

References

Module

MeshUtilities

Header

/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h

Include

#include "MeshUtilities.h"

Syntax

void CalculateTextureCoordinateBoundsForSkeletalMesh
(
    const FSkeletalMeshLODModel & LODModel,
    TArray< FBox2D > & OutBounds
) const

Remarks

Calculates UV coordinates bounds for the given Skeletal Mesh

Parameters

Parameter

Description

InRawMesh

Skeletal Mesh to calculate the bounds for

OutBounds

Out texture bounds (min-max)

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