Module |
|
Header |
/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include |
#include "MeshUtilities.h" |
void CalculateTextureCoordinateBoundsForSkeletalMesh
(
const FSkeletalMeshLODModel & LODModel,
TArray< FBox2D > & OutBounds
) const
Calculates UV coordinates bounds for the given Skeletal Mesh
Parameter |
Description |
---|---|
InRawMesh |
Skeletal Mesh to calculate the bounds for |
OutBounds |
Out texture bounds (min-max) |