IMeshUtilities::GenerateUniqueUVsForStaticMesh

Windows
MacOS
Linux

References

Module

MeshUtilities

Header

/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h

Include

#include "MeshUtilities.h"

Syntax

bool GenerateUniqueUVsForStaticMesh
(
    const FRawMesh & RawMesh,
    int32 TextureResolution,
    bool bMergeIdenticalMaterials,
    TArray< FVector2D > & OutTexCoords
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss