Module |
|
Header |
/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include |
#include "MeshUtilities.h" |
DEPRECATED FUNCTIONALITY Harvest static mesh components from input actors and merge into signle mesh grouping them by unique materials
Parameter |
Description |
---|---|
SourceActors |
List of actors to merge |
InSettings |
Settings to use |
InOuter |
Outer if required |
InBasePackageName |
Destination package name for a generated assets. Used if Outer is null. |
UseLOD |
1 if you'd like to build for all LODs. If you specify, that LOD mesh for source meshes will be used to merge the mesh This is used by hierarchical building LODs |
OutAssetsToSync |
Merged mesh assets |
OutMergedActorLocation |
World position of merged mesh |