Module |
|
Header |
/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include |
#include "MeshUtilities.h" |
void RecomputeTangentsAndNormalsForRawMesh
(
bool bRecomputeTangents,
bool bRecomputeNormals,
const FMeshBuildSettings & InBuildSettings,
const FOverlappingCorners & InOverlappingCorners,
FRawMesh & OutRawMesh
) const