Module |
|
Header |
/Engine/Source/Developer/MeshUtilities/Public/MeshUtilities.h |
Include |
#include "MeshUtilities.h" |
bool RemoveBonesFromMesh
(
USkeletalMesh * SkeletalMesh,
int32 LODIndex,
const TArray< FName > * BoneNamesToRemove
) const
Remove Bones based on LODInfo setting
true if success
Parameter |
Description |
---|---|
SkeletalMesh |
Mesh that needs bones to be removed |
LODIndex |
Desired LOD to remove bones [ 0 based ] |
BoneNamesToRemove |
List of bone names to remove |