FRigVMExprAST::GetName

Returns the name of the expression (can be NAME_None)

Windows
MacOS
Linux

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMCompiler/RigVMAST.h

Include

#include "RigVMCompiler/RigVMAST.h"

Syntax

FName GetName() const

Remarks

Returns the name of the expression (can be NAME_None)

Returns

the name of the expression

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss