Nodes

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FRigVMGraphParameterDescription

The parameter description is used to convey information about unique parameters within a Graph.

Public struct

FRigVMGraphVariableDescription

The variable description is used to convey information about unique variables within a Graph.

Public class

URigVMBranchNode

A branch node is used to branch between two blocks of execution

Public class

URigVMCommentNode

Comment Nodes can be used to annotate a Graph by adding colored grouping as well as user provided text.

Public class

URigVMEnumNode

The Enum Node represents a constant enum value for use within the graph.

Public class

URigVMIfNode

A if node is used to pick between two values

Public class

URigVMParameterNode

The Parameter Node represents an input or output argument / parameter of the Function / Graph.

Public class

URigVMPrototypeNode

The Prototype Node represents an unresolved function.

Public class

URigVMRerouteNode

A reroute node is used to visually improve the data flow within a Graph.

Public class

URigVMSelectNode

A select node is used to select between multiple values

Public class

URigVMStructNode

The Struct Node represents a Function Invocation of a RIGVM_METHOD declared on a USTRUCT.

Public class

URigVMVariableNode

The Variable Node represents a mutable value / local state within the the Function / Graph.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss