URigVMController::AddBranchNode

Adds a branch node to the graph.

Windows
MacOS
Linux

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMController.h

Include

#include "RigVMModel/RigVMController.h"

Source

/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp

Syntax

URigVMBranchNode * AddBranchNode
(
    const FVector2D & InPosition,
    const FString & InNodeName,
    bool bUndo
)

Remarks

Adds a branch node to the graph. Branch nodes can be used to split the execution of into multiple branches, allowing to drive behavior by logic.

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