URigVMController::EjectNodeFromPin

Ejects the last injected node on a pin.

Windows
MacOS
Linux

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMController.h

Include

#include "RigVMModel/RigVMController.h"

Source

/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp

Syntax

URigVMNode * EjectNodeFromPin
(
    const FString & InPinPath,
    bool bUndo
)

Remarks

Ejects the last injected node on a pin.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss