URigVMController::SetCommentTextByName

Sets the comment text of a comment node in the graph by name.

Windows
MacOS
Linux

References

Module

RigVMDeveloper

Header

/Engine/Source/Developer/RigVMDeveloper/Public/RigVMModel/RigVMController.h

Include

#include "RigVMModel/RigVMController.h"

Source

/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp

Syntax

bool SetCommentTextByName
(
    const FName & InNodeName,
    const FString & InCommentText,
    bool bUndo
)

Remarks

Sets the comment text of a comment node in the graph by name. This causes a CommentTextChanged modified event.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss