ISettingsSection::CanSave

Checks whether this section can have its settings saved.

Windows
MacOS
Linux

References

Module

Settings

Header

/Engine/Source/Developer/Settings/Public/ISettingsSection.h

Include

#include "ISettingsSection.h"

Syntax

bool CanSave() const

Remarks

Checks whether this section can have its settings saved.

This method does not indicate whether saving would actually succeed. For example, saving may be aborted by a ModifiedDelegate handler.

Returns

true if saving is supported, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss