FOnCanEdit

A delegate that is executed to check whether a settings section can be edited.

Windows
MacOS
Linux

Type

typedef TBaseDelegate_NoParams< bool > FOnCanEdit

References

Module

Settings

Header

/Engine/Source/Developer/Settings/Public/ISettingsSection.h

Include

#include "ISettingsSection.h"

Remarks

A delegate that is executed to check whether a settings section can be edited.

The return value indicates whether the section can be edited.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss