FOnSelect

A delegate that is executed to check whether a settings section can be edited.

Windows
MacOS
Linux

Type

typedef TBaseDelegate_NoParams< void > FOnSelect

References

Module

Settings

Header

/Engine/Source/Developer/Settings/Public/ISettingsSection.h

Include

#include "ISettingsSection.h"

Remarks

A delegate that is executed to check whether a settings section can be edited.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss