Module |
|
Header |
/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include |
#include "ShaderCompilerCommon.h" |
Source |
/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp |
void CullGlobalUniformBuffers
(
const TMap< FString, FString > & ResourceTableLayoutSlots,
FShaderParameterMap & ParameterMap
)
Culls global uniform buffer entries from the parameter map.