Module |
|
Header |
/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include |
#include "ShaderCompilerCommon.h" |
Source |
/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp |
void DumpDebugUSF
(
const FShaderCompilerInput & Input,
const ANSICHAR * Source,
uint32 HlslCCFlags,
const TCHAR * OverrideBaseFilename
)
Utility functions shared amongst all backends to write out a dumped USF.