DumpDebugUSF

Windows
MacOS
Linux

Deprecated

  • SourceLength is no longer needed.

References

Module

ShaderCompilerCommon

Header

/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h

Include

#include "ShaderCompilerCommon.h"

Syntax

void DumpDebugUSF
(
    const FShaderCompilerInput & Input,
    const ANSICHAR * Source,
    int32 SourceLength,
    uint32 HlslCCFlags,
    const TCHAR * OverrideBaseFilename
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss