FHlslccHeader::ParseCustomHeaderEntries

After the standard header, different backends can output their own info.

Windows
MacOS
Linux

References

Module

ShaderCompilerCommon

Header

/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h

Include

#include "ShaderCompilerCommon.h"

Syntax

virtual bool ParseCustomHeaderEntries
(
    const ANSICHAR *& ShaderSource
)

Remarks

After the standard header, different backends can output their own info.

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