Version

Target shader version.

Windows
MacOS
Linux

Syntax

int32 Version

Remarks

Target shader version. Valid values for Metal family: 20100, 20000, 10200, 10100, 10000. Valid values for GLSL family: 310, 320, 330, 430.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss