FGlslLanguageSpec

Windows
MacOS
Linux

Inheritance Hierarchy

ILanguageSpec

FGlslLanguageSpec

References

Module

ShaderFormatOpenGL

Header

/Engine/Source/Developer/ShaderFormatOpenGL/Public/GlslBackend.h

Include

#include "GlslBackend.h"

Syntax

class FGlslLanguageSpec : public ILanguageSpec

Variables

Name Description

Protected variable

bool

 

bDefaultPrecisionIsHalf

Constructors

Name Description

Public function

FGlslLanguageSpec

(
    bool bInDefaultPrecisionIsHalf
)

Functions

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