GLSLVersion

Windows
MacOS
Linux

References

Module

ShaderFormatOpenGL

Header

/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h

Include

#include "ShaderFormatOpenGL.h"

Syntax

enum GLSLVersion
{
    GLSL_150_REMOVED,
    GLSL_430_REMOVED,
    GLSL_ES2_REMOVED,
    GLSL_ES2_WEBGL_REMOVED,
    GLSL_150_ES2_DEPRECATED,
    GLSL_150_ES2_NOUB_DEPRECATED,
    GLSL_150_ES3_1,
    GLSL_ES2_IOS_REMOVED,
    GLSL_310_ES_EXT_REMOVED,
    GLSL_ES3_1_ANDROID,
    GLSL_SWITCH,
    GLSL_SWITCH_FORWARD,
    GLSL_MAX,
}

Values

Name

Description

GLSL_150_REMOVED

GLSL_430_REMOVED

GLSL_ES2_REMOVED

GLSL_ES2_WEBGL_REMOVED

GLSL_150_ES2_DEPRECATED

GLSL_150_ES2_NOUB_DEPRECATED

GLSL_150_ES3_1

GLSL_ES2_IOS_REMOVED

GLSL_310_ES_EXT_REMOVED

GLSL_ES3_1_ANDROID

GLSL_SWITCH

GLSL_SWITCH_FORWARD

GLSL_MAX

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