Module |
|
Header |
/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h |
Include |
#include "ISourceCodeAccessor.h" |
Add a group of source files to the current solution/project/workspace
true if the files could be added, false otherwise
Parameter |
Description |
---|---|
AbsoluteSourcePaths |
Array of paths to files to open |
AvailableModules |
Array of known module locations (.Build.cs files) - you can get this from calling FSourceCodeNavigation::GetSourceFileDatabase().GetModuleNames() if in the editor |