ISourceCodeAccessor::GetFName

Get the name of this source code accessor - used as a unique identifier

Windows
MacOS
Linux

References

Module

SourceCodeAccess

Header

/Engine/Source/Developer/SourceCodeAccess/Public/ISourceCodeAccessor.h

Include

#include "ISourceCodeAccessor.h"

Syntax

FName GetFName() const

Remarks

Get the name of this source code accessor - used as a unique identifier

Returns

the name of this accessor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss