FTargetPlatformBase::AddDependencySCArrayHelper

Helper method to fill a dependencies array for the shader compiler with absolute paths, passing a relative path to the Engine as the parameter.

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h

Include

#include "Common/TargetPlatformBase.h"

Syntax

static void AddDependencySCArrayHelper
(
    TArray< FString > & OutDependencies,
    const FString & DependencyRelativePath
)

Remarks

Helper method to fill a dependencies array for the shader compiler with absolute paths, passing a relative path to the Engine as the parameter.

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