IShaderFormat::UsesHLSLcc

Can the shader compiler use the HLSLcc library when compiling shaders

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h

Include

#include "Interfaces/IShaderFormat.h"

Syntax

virtual bool UsesHLSLcc
(
    const struct FShaderCompilerInput & Input
) const

Remarks

Can the shader compiler use the HLSLcc library when compiling shaders

Returns

True if the shader compiler can use the HLSLcc library when compiling shaders, otherwise false.

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