ITargetDevice::PowerOn

Powers on the device.

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h

Include

#include "Interfaces/ITargetDevice.h"

Syntax

bool PowerOn()

Remarks

Powers on the device.

Returns

true if the device will be powered on, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss