ITargetPlatform::UsesSelectiveBasePassOutputs

Gets whether the platform will use selective outputs in the base pass shaders.

Windows
MacOS
Linux

Override Hierarchy

ITargetPlatform::UsesSelectiveBasePassOutputs()

FTargetPlatformBase::UsesSelectiveBasePassOutputs()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h

Include

#include "Interfaces/ITargetPlatform.h"

Syntax

bool UsesSelectiveBasePassOutputs() const

Remarks

Gets whether the platform will use selective outputs in the base pass shaders.

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