ITargetPlatformManagerModule::GetShaderFormats

Returns the list of all ITextureFormats that were located in DLLs.

Windows
MacOS
Linux

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformManagerModule.h

Include

#include "Interfaces/ITargetPlatformManagerModule.h"

Syntax

const TArray< const class IShaderFormat * > & GetShaderFormats()

Remarks

Returns the list of all ITextureFormats that were located in DLLs.

Returns

Collection of shader formats.

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