ITextureFormat::GetDerivedDataKeyString

Gets an optional derived data key string, so that the compressor can rely upon the number of mips, size of texture, etc, when compressing the image

Windows
MacOS
Linux

Override Hierarchy

ITextureFormat::GetDerivedDataKeyString()

FChildTextureFormat::GetDerivedDataKeyString()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormat.h

Include

#include "Interfaces/ITextureFormat.h"

Syntax

virtual FString GetDerivedDataKeyString
(
    const class UTexture & Texture,
    const FTextureBuildSettings * BuildSettings
) const

Remarks

Gets an optional derived data key string, so that the compressor can rely upon the number of mips, size of texture, etc, when compressing the image

Returns

A string that will be used with the DDC, the string should be in the format "_"

Parameters

Parameter

Description

Texture

Reference to the texture we are compressing.

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