ITextureFormat::PrepareTiling

Prepares to compresses a single image with tiling.

Windows
MacOS
Linux

Override Hierarchy

ITextureFormat::PrepareTiling()

FChildTextureFormat::PrepareTiling()

References

Module

TargetPlatform

Header

/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITextureFormat.h

Include

#include "Interfaces/ITextureFormat.h"

Syntax

virtual bool PrepareTiling
(
    const FImage * Images,
    const uint32 NumImages,
    const struct FTextureBuildSettings & BuildSettings,
    bool bImageHasAlphaChannel,
    TSharedPtr< FTilerSettings > & OutTilerSettings,
    TArray< FCompressedImage2D > & OutCompressedImage
) const

Remarks

Prepares to compresses a single image with tiling. The result OutTilerSettings is used by SetTiling and CompressImageTiled.

Returns

true on success, false otherwise.

Parameters

Parameter

Description

Image

The input image.

BuildSettings

Build settings.

bImageHasAlphaChannel

true if the image has a non-white alpha channel.

OutTilerSettings

The tiler settings that will be used by CompressImageTiled and SetTiling.

OutCompressedImage

The image to tile.

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